X-Men Legends II Rise of the Apocalypse

X-Men Legends II Rise of the Apocalypse Reviews

   Brand: ACTIVISION

   Model : 81033

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X-Men Legends II Rise of the Apocalypse X-Men Legends was a decent but disappointing game. XML II leaves the good stuff alone and works on all the stuff that caused players so much grief, and the result is a truly great game.

The improvements over XML I:
1. Characters actually go up to level 99 now.
2. There’s many more skills to play with now.
3. A “hero chest” now allows you to keep extra items in your inventory.
4. Items are more varied and more useful.
5. Characters are more varied and aren’t just tanks or ranged attackers anymore. Also, certain combinations of characters/costumes give team bonuses.
6. AI is vastly improved.
7. So is the flying mechanism – still takes energy, though, but now it’s a smooth use and can be negated by leveling up focus powers (unlike Marvel: Ultimate Alliance, which just did away with the energy cost and penalized energy regeneration rates instead, which works SO much better).
8. Boss fights are much more clean.
9. There are varying difficulty levels…
10. …and you can use your characters from a past game in a new one.
11. The Blink Portal, once unlocked early in the first real level, lets you teleport back to base at almost any time, but there is a 5-minute minimum between uses. It’s a good compromise between infinite quicksaves (too easy) and not seeing a save point for 45 minutes in a tough level (like in XML I, which was frustrating as all heck).

And, a few downers:
1. The glitch – keeping too many items in your hero chest/inventory causes the game to freeze. Easily avoided, but annoying and definitely something that should have been caught in development. I have both the PS2 and GameCube versions, and the GC version was particularly nasty – I had to keep both the chest and the inventory half-full lest I glitch, whereas on the PS2 it was fine as long as they both weren’t totally full.
2. Some characters from the original have been severely watered down – I’m looking at you, Storm and Jean. And the central character from XML I – Magma – isn’t even mentioned in XML II, let alone playable.
3. Too many characters are “mental resistant,” making telepathic/telekinetic attacks near-useless.
4. Ultra attack chits are still notoriously hard to come by early in the game. (fixed in M:UA – you slowly earn ultra attacks by dealing damage)
5. The rationale for unlocking costumes is still pretty arbitrary (another thing they fixed in M:UA – you earn them by defeating enemies the character or beating their Danger Room disc).
6. Combos are much harder, and thus the Leadership skill is much less useful.

All in all though, XML II is a fun game, and the unlockables will keep you busy and interested enough for at least two run-throughs. A must for any X-Men fan who is a gamer, and for people who like action games in general.

X-Men Legends II Rise of the Apocalypse X-Men Legends II PS2 X-Men Legends II: Rise of Apocalypse -sequel to the best-selling X-Men game ever-introduces the epic storyline of an uneasy alliance between the X-Men and the hated Brotherhood in a fight to reclaim Earth from Apocalypse’s grasp. Impressive gameplay enha

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